|"Be like JV, and randomly misplace units all across the map. When your main is burning to the ground look around for anything you might have missed like those 5 science vessels you rallied to the other side of the map."|
|MoM: Right to Life|
|Date: ||04/17/06 08:04|
|Game Type: ||Other|
|Labels:||Image Heavy(1), Rare game(3), Gorgeous(1), Great Writing(1), Long(3), Funny(3)|
|Report Rating: , # of Ratings: 4, Max: 10, Min: 8|
Lifetime Rating for NewbEye: 8.1111
MoM: Right to Life
|Welcome, readers, to another Master of Magic
promised in my first
MoM report to do a writeup of the possibilities in a hero-based
game, and today, I deliver. No knowledge of MoM mechanics is necessary
for the enjoyment of this report, but if you're unfamiliar with MoM and
want an understanding of the game mechanics, bone up using the link
A monitor resolution of 1024x768 is recommended. The report size is
about 1.5M, so those of you with slower connections may want to wait a
bit before digging in. The file is meant to be read in Moz, but it
"works" in IE.
In this report, we will follow the trials and tribulations of one mage,
as he bends his
will towards learning all the secrets of life magic. As a scion
of white arts, our protagonist will be susceptible to the violent
of wizards practising more barbaric magics. Can Good triumph
Evil? The fates of two worlds depend on one great leader.
Who has the leadership and courage necessary to safeguard the
city-states of Arcanus from rapine and slaughter? Who has the vision
and discipline necessary to save the unworthy folk of all the lands, by
spreading the Good News from the Book of Life? There is one man, I say,
and one man only!
can this man be?